Adobe gets bitchy over the iPhone and Flash, bit of an insight from the reddit thread :


  About six months ago, a friend who was working closely along side adobe’s flash application development team told me that they received a prototype of Flash for iPhone. The prototype allowed the iPhone to have less than half an hour of battery life using flash. They then sent the prototype to apple and suggested incorporating this prototype iPhone flash into the iPhone OS in the next update.
  
  Apparently apple sent this letter back thanking them for being interested in developing a working version of flash for the iphone but because the prototype is so processor intensive, and awful for battery life, they would not include it with their OS because it is just not good enough. They suggested using the gpu instead of the processor to render flash. Then they suggested building a seperate app for flash and web browsing because there was no way apple could endorse flash integration on the iphone in its current state.
  
  Adobe apparently didn’t want to release the app under their name either and it never showed up in the app store.
  
  A long story in short: Adobe sucks at programming, then apple told them they sucked at programming. If they want to release that shit under the name adobe so be it, but it sure isn’t going to be endorsed by Apple.
  
  That was the last they saw of that prototype.

Adobe gets bitchy over the iPhone and Flash, bit of an insight from the reddit thread :

About six months ago, a friend who was working closely along side adobe’s flash application development team told me that they received a prototype of Flash for iPhone. The prototype allowed the iPhone to have less than half an hour of battery life using flash. They then sent the prototype to apple and suggested incorporating this prototype iPhone flash into the iPhone OS in the next update.

Apparently apple sent this letter back thanking them for being interested in developing a working version of flash for the iphone but because the prototype is so processor intensive, and awful for battery life, they would not include it with their OS because it is just not good enough. They suggested using the gpu instead of the processor to render flash. Then they suggested building a seperate app for flash and web browsing because there was no way apple could endorse flash integration on the iphone in its current state.

Adobe apparently didn’t want to release the app under their name either and it never showed up in the app store.

A long story in short: Adobe sucks at programming, then apple told them they sucked at programming. If they want to release that shit under the name adobe so be it, but it sure isn’t going to be endorsed by Apple.

That was the last they saw of that prototype.

  1. firesaw reblogged this from adobegripes
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  3. quatermain reblogged this from adobegripes and added:
    An interesting story here, and one I’m not at all surprised to hear.
  4. nick-snell-log reblogged this from adobegripes
  5. el-j-clipping reblogged this from adobegripes
  6. martoon reblogged this from adobegripes
  7. gsiener reblogged this from adobegripes
  8. bryanbartow reblogged this from balanon
  9. madramblings reblogged this from adobegripes and added:
    And people wonder why I think no Flash on the iPhone is a feature.
  10. balanon reblogged this from adobegripes
  11. rfaulder reblogged this from adobegripes and added:
    Fuck Flash®.
  12. dview reblogged this from adobegripes
  13. konch reblogged this from adobegripes and added:
    Can’t imagine we’ll be getting Flash on the iPhone anytime soon then… via
  14. xxloverxx reblogged this from adobegripes
  15. gtokio reblogged this from adobegripes
  16. manofstyle reblogged this from adobegripes and added:
    Adobe is out of their minds in putting Flash on the iPhone.
  17. adobegripes posted this